list of articles tagged @rust
“Guideline: Rust Style” (via): “Writing software is not just an act of writing for the compiler but writing for your reviewer and those who will debug and change the code in the future. It should be viewed as a form of technical writing and apply the same principles, including […] Inverted pyramid or Progressive Disclosure: lead with or highlight the most salient details, letting readers decide how much they want to dig into the low-level details […]” - this is relevant not only to Rust, I’d really like if more people followed this approach in any language and codebase.
♧ 2026-03-24“Keynote: Rust in the Linux Kernel, Why? - Greg Kroah-Hartman” (via)
♧ 2025-12-13A trick for decent speed of dev in Rust: to enable optimizations for dependencies (rebuilt relatively rarerly) in debug builds, with:
♧ 2025-03-08[profile.dev.package.“*”] opt-level = 3inCargo.toml(via).“Leaving Rust gamedev after 3 years” (via).
♧ 2024-04-27“Prefer Rust to C/C++ for new code” (via). Also, maybe then “Learn Rust the Dangerous Way”.
♧ 2024-04-25“The Rust compiler isn’t slow; we are” (via). TL;DR: try using
♧ 2024-04-25cargo tree, cargo-bloat, and “dependencies” stats on lib.rs to replace dependencies with simpler ones; e.g. maybe gumdrop is enough vs. clap for args parsing, and nom vs. lalrpop for parser generator.